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selnor said:

Epic worked incredibly closely with Microsoft and the power of th 360 pushing Microsoft to have another 256mb ram to get 512. 

epic released their next engine of unreal called samaritan awhile back. I bet 100% Epic are optimizing this with Xbox ten. I makes perfect sense. 

Also think about how many engines are ready for next gen. ID Tech 5, Frostbite 2.0, Unreal Samaritan and CryEngine 3 are all engines made for next gen readiness.

So many sigs point to devs knowing the power of Xbox ten already. These devs wil not have been making this stuf with Wii inn mind.


I would expect that many of these developers created the system with ALL platforms in mind, including the XBox 360, PS3, PC, Wii U, Next-XBox, PS4 and (probably) even tablets and cellphones that will be released in the next few years. As development costs have increased developers have become more platform agnostic, and in the not too distant future publishers are going to "demand" games be released on any platform that could possibly run them.