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NightDragon83 said:
Wagram said:
"Testament to their skills"

Heh. I'll believe they have skills when they make a game that doesn't launch with game breaking glitches.

So far they put out one game that was glitchy at lauch - New Vegas - but that was developed by a different studio and not in-house at Bethesda.

Judging from all the previews and hands-on impressions of the game, it's obvious that alot of love went into making Skyrim they're using a completely overhauled engine this time around for the game (which explains the smaller install size).


Excuse me? Have you played Fallout 3, Oblivion, Morrowind, Daggerfall and not to mention the latest gem they published; Rage?! Most of their blockbuster titles are quite broken at first but they get around to fixing them and the games turn out very well. Piranha Bytes suffered from much the same with the Gothic series.

I'm not going to argue the rest but you can't possibly suggest that Bethesda aren't known for glitchy and bug-ridden games. Its a hallmark of the open world/sandbox genre. GTA games are the same way, it is quite simply inevitable with this genre.