Wow, sorry, after finishing reading the text and recovering from the concept of Nintendo love hotels (wow, just wow) I can comment something more meaningful.
I pretty much agree with him. It seems Nintendo wants to become a 'hardcore' gamer company, and that is just like swimming against the current or, even worse, spitting against the wind. The 3DS ads I've seen lately are pretty baffling and I don't understand why Nintendo would shoot themselves in the foot like that. DS was a massive success and I don't think Nintendo have anything to gain by going 'hardcore'.
It's pretty hard for Nintendo to grasp that market, not so many hardcore gamers are going to buy a Nintendo console, it's just that when people hear Nintendo they associate it to other kinds of games, and those images are very difficult to change. A lot of effort and a lot of money is needed for that, and it's, in most cases, not worth it. It's like New Coke.
MS could enter the business because it was associated with PC games, and that's why shooters and WRPG's do so well in MS consoles to this day, they used to be PC games.
On the other hand, I don't totally agree with the examples of the DS's touchscreen and Wii's motion controls. There is room for the integration of new concepts, as long as those concepts are aimed at the same market. I am sure many people liked the Wii because of motion controls, because having these doesn't necessarily mean Nintendo is losing its identity, it can add up to what people want. Basically if Nintendo=family fun (perhaps an oversimplification, but for the example's sake), then Nintendo can still add to that formula with other methods, as long as these don't deviate their strategy.
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