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enrageorange said:
so basically a "real" mario game needs to be one of those pathetically easy 2d platformers, that was somewhat difficult when I was 5, but now I could easily beat with my eyes closed if given a few hours to memorize the very repetitive levels? But if a mario game requires skill beyond that of what a 5 year old can handle, it is automatically a lame spinoff, and obviously doesn't sell as well because it doesn't get heavily bundled and bought by the massive population of gameboy/wii/ds owners that cannot play a game that might actually be challenging at times.


You are being exactly as constructive as he is, cut that shit out.