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LordTheNightKnight said:
"Flagship Mario game being bundled with the system."

To the vocal minority, but sidescrollers are still the killer app. Adding a timer and a flagpole does not make it one.

If you are comparing galaxy sales to NSMB games sales. The reason why galaxy sold less is as follows:

  • Mission base system in open worlds makes it overwhelming to some players, having to 'search' for the goal.
  • Proir 3d Marios, and galaxy, core gameplay is different as its focus less on stomping on enemies and actual platforming, but exploring.
  • Games that requires nunchuck+ wiimote controls are very intimidating, especially to 2d Mario fans.
  •  Prior 3d Marios( including galaxy) tend to be slower paced than 2d marios.( No dash button)
  • Positioning can be difficult at times for 3d games because you are basically watching a 3d world with one eye open.

SMB3land seems to remedy all of these. Just because its indeed 3d mario, doesn't mean its the same situation as before.

But we'll just have wait and see how long its legs are saleswise



My 3ds friendcode: 5413-0232-9676 (G-cyber)