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I think (though I may be wrong) that some of you may be over-attributing these losses to development costs and sales - I am under the impression the that bulk of the losses is due to exchange rate issues, with the difference this time around (vs. the past) that sales were not good enough to offset the exchange rates losses.



Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village

Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin