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Level1Death said:

Take getting Epona, for example. In a modern game, you would be told to go and chat with Ingo for a second time after you'd trotted around Lon Lon Ranch on the horse. There is no way you'd be left on the horse's back wondering what to do next. 


Also, I can't imagine a dungeon in a modern game would feature a giant hand that would pick you up and dump you right back at the start.

While we're on it, how about the hidden key that you need to find in the Shadow Temple when you need to bomb that patch of earth in the corner of the room? I remember that causing me great difficulties.

I think he means less frustrating = Good news to me! :D