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SpartenOmega117 said:
zarx said:
SpartenOmega117 said:
uncharted 3, god of war 3, killzone 3, crysis... if all of them can do it why can't rage? just because a dev doesnt have as much talent as another dev doesn't mean that he/she should blame the hardware for their struggles.

not denying that sony has made some bad decisions with the ps3 hardware but in this gen the best graphics for a console game is still on the PS3



I didn't know that those games were 60fps and used virtual texturing tech to uniquely texture every inch of the game world, man you would think I would have picked that up after reading/watching all those interviews, post mortems and tech white papers.

well tbh if the tech doesn't work well with current gen hardware then why would the devs even attempt it? Get some pointers from other devs and see what actually worked.


The tech works amazingly well on current hardware, no other engine can do what id tech 5 does at 60fps. And as for taking pointers I think you missed the part where the has been in development for 6 bloody years the game has been bassed arround virtual texturing (aka megatextures) since before the 360 launched and id tech 5 is by far the best implimentation of virtual textures of any game released.



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