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S.T.A.G.E. said:
zarx said:
S.T.A.G.E. said:
worldlyfall said:
x_DMX_x said:
NotStan said:
x_DMX_x said:
Yup im totally going to believe this guy.This coming from the guy who claimed that "the PS3 verison of the game was easy to develop because of blu-ray platform it will be one of the dominant versions"Now he does this.Not only that but Microsoft pays developers to have muliplat games look better on 360.So this is the biggest bullshit ive heard since Wii HD.


BAHAHAHAHAHAHAAHHAHAHAAHhahhahahahaha

Ok you laugh but, can you answer this question?

Why does Killzone 3 look better than any Xbox360 game and why cant any Multiplat game look as good as Killzone 3.

Ive seen comparisons on youtube with Killzone vs Crysis and Killzone looks better.

So can you answer my question?

Crysis 2 does look better than killzone 3. Killzone hides in darkness, while Crysis bathes in light. Many reviewers said Crysis 2 on the xbox 360 is the best looking console game.

I wonder how much sony pays their online defenders.


All Crysis and Rage have proven is that the 360 can port PC games better because of its hardware, not that its more powerful. The PS3 demands games be made specifically for its hardware. Second of all Crysis and Rage are open world games where as Killzone is more of a corridor shooter. Now if Sony makes Killzone 3 an open world shooter we can talk. Killzone is STILL the best exclusive that harnesses the power of a console which is tailor made for it. Crysis 2 is the best port a console can get at the moment.

If the console versions are ports of PC games I wonder what they did with the PC versions? Because they both released obvious console ports on PC.


The PC version stomps the console versions. It's just a fact. lol


yea but that's just because of hardware that is many times more powerful, they are clearly ports of the console version, especially RAGE Carmack himself has said serveral times that RAGE was tailored 100% to consoles, that is why the PC version launched in the sorry state it did because it's an after thought. And in the words of Cevat Yerli head of Crytek "elements which work on the PC version but aren’t able to scale down to the consoles, simply don’t go in." that is not the attitude of a PC game that was down ported to consoles that is the attitude of a developer deving for consoles first. And Cryengine 3 was designed with consoles in mind so you can't argue that it was a PC first engine. And what is your excuse for games like bayonetta developed by a Japanese developer that has never made a PC game?

Even games like like darksiders which they wipped up the PC version in a couple months with no additions or extra work on graphics looks better on PC.



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