Its a rather simple script, not unlike that of Killzone or Red Faction and the destruction itself leaves a lot to be wanted on my part. There's a reason most game don't implement full-scale destructible environments; you'll end up with software that no one can run or simply software that runs well but looks poor (don't get me wrong, the visuals themselves are truly well done but the destruction part looks silly).
Truly impressive destruction is not due for many years yet.
This is certainly impressive for consoles of this generation but being good for 5-6 years old hardware is hardly good in the big picture or among current technology feats.







