Joelcool7 said:
Umm yah when they cut the price they also dropped the GameCube compatibility which added a lot of cost to the actual manufacturing process.I mean the new Wii doesn't need the controller ports or the memory card slots or the ability to read mini-disks. This would have shaved a large amount of expenses from the Wii's manufacturing costs. Plus keep in mind prior to the price cut Nintendo was turning a decent profit on every unit sold, so now with the fewer features they must still be making a decent profit. I must agree with the currency situation they definitely aren't making as much as they used too. However with 3DS units selling at a loss and WiiU right around the corner. Nintendo is desperate to claw in as much money as they can before the next blow they are dealt. Fact is WiiU is not going to bring in the profits they had with Wii/DS day one if ever. Nintendo is desperate to boost hardware sales. Also with 360 and PS3 market shares growing and Nintendo now trailing on a weekly basis. Nintendo wants to increase software sales this winter to bring in more money. So yah Nintendo is trying to bring in some profit. They were at an operating loss already this year the first one in company history to my knowledge. Nintendo doesn't want to report bad news to investors at their next share holder meeting. |
No, they didn't drop the GameCube port when they cut the price, they've only just cut the GameCube port, some 6 months after the price cut. Without any details on how much that costs, be quiet, you're just pulling stuff out of thin air otherwise.
These bundles would have been enough for the holiday, wii buyers have never been price concious, it's cheap as it is, the price isn't an issue. The 3DS cut was OTT as well, no way did they need to cut %80, $199 would have sufficed if they actually had a decent steady stream of SW.
Nintendo have made losses overall, actually a fair few Q's they've made losses, it's just an overal FY they havn't made a loss (which they'll be very close to this year)







