Joelcool7 said:
With MK7 Nintendo has fundamentally changed how you play the game, when you jump off a cliff is it advantageous for you to glide over the competition or drop to the ground and try to gain and edge on land. We don't know if the brick blocks are just for show or if they will be implemented in the game. The toad , is it a balloon, pedestrian or prop it certainly hints at yet another new aspect never before seen in MarioKart. So with all those new features, characters, weapons, level's , game play features like gliding. What do you expect Nintendo to do differently? Mario Kart is a kart racer, there is only so much you can do with a kart racer. Its like looking at the new Forza and saying its the same damn game except for the new cars. Maybe you would be happy if Nintendo took Mario Kart and turned it into an FPS it could be called Mario Kartridge reloaded, would that be the change you want? How do you suggest Nintendo change and evolve the way we play a kart racer without changing the core aspects of what a racer is? |
This leads me to believe you have never played Diddy Kong Racing which had planes and hover vehicles for water and multiple paths giving lots of variety and secret paths. That was on the N64 and later on the DS. So it's not quite as new as you seem to believe. I will give Nintendo underwater though. I don't recall that being done before.







