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Griffin said:

These reviwers have clearly lost their marbles. Best sim and best graphics, they must be playing a different game then me. GT5 uses a higher res then forza and due to that the cars and tracks look more crisp and less blurry. The Forza cars still don't have the same amount of detail that GT5 does and the higher res makes this much more clear. The lighting during racing is flat and still not on the same level as GT5.

Forza even with all options on simulation still uses "driving assist". You can hit the gas to max during a full corner and your car will not spin out or lose control at all. Try doing that in GT5 and your car is spinning 100% of the time.

No weather or night racing in Forza either.  But the game from what i can tell runs more smoothly then GT5 and has no screen tearing during heavy scenes like GT5.

Yea I have to agree with Yo_John, this is just plain BS.

I've put in over 150 hours into Forza 3 and GT5, and I've raced cars part time on track. I have yet to play Forza 4, but I'm excepting to get cornering a lot more right then GT5 and Forza 3.

In all honesty, my opinion is opposite of yours. In GT5, although weight distribution is felt better in the corners, with traction control set to min, and ABS set to 4, I can corner in most mid engine cars with my peddle on the gas and not spin out. In fact, when I watch most of my replays, I actually put the car in much more of a drift then a realize. I never get this in Forza. In Forza 3 my corners match what I do in the real world a lot more accuratly. You just don't feel the weight shift like you do in GT5.

So comparing Forza 3 to GT5, GT5 feels more accurate, but Forza 3 models car behaviour more accuratly.

I expect Forza 4 to trump both Forza 3's and GT5's better modeled aspects in every way. Graphics (inside and out or car, as well as environment), tire deformation, weight distribution, noise, car and track model accuracy, and everything.

After all Turn 10 has been using data in Forza 4 which dates back to 2005 (when they were developing Forza 2), and the core engine is the same. GT5 started with a brand new simulation engine just after GT5. So with Forza 4 taking more time to develop and Turn 10 being over twice the size of Polyphony, I find it hard to believe that Forza 4 isn't better then GT5 and Forza 3 in every possible measurable way.



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