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1 was better because it was original.

It allowed more exploration, more spatial awareness play and it was genuinely more fun to play, and more surprising due to these factors.

2 had too many A to B 2D planes of control, and there was barely any real opportunity to just get lost on a planetoid.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.