thetonestarr said:
4GB seems like a pretty big jump from the current gen. For the PS3 and X360 successors, I'm expecting something in the vicinity of 1GB system RAM + 1GB dedicated video RAM. I also expect they'd go with more efficient RAM before they go with a larger amount. In Wii U, I can't estimate as much. It's pretty much a toss-up. Current Wii has only 88MB RAM total. Basing estimates off of that, current market prices, and statements from the industry so far ("has a lot more RAM", and about its architecture being more port-friendly and similar to popular architectures right now), I'd have to guess the Wii U has double the RAM of the PS3 or 360 (both have 512MB, though utilized very differently). Wii U probably sits around 1GB, and it's probably going to be split like a PC - some for video, some for system. I can't make any estimations as to precisely how they'd do that, though. I'd go with DDR4 or an equivilent for system, and GDDR4 or 5 for video. |
I have heard rumors are suggesting a combo of 1T-SRAM and DDR3 for the Wii. They also state that it will have 1 GB of RAM dedicated to system with a seperate 512MB for video. If any of these are correct is anyone's guess. I'm going with 1GB 1T-SRAM myself with probably 512MB of GDDR4 for video for my guess until someone dissects the system.







