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What the Wii needed was a 'killer app' for motion controls for so called 'hardcore' games, preferably when the console was in it's infancy. Games like Metroid Prime 3 showed how great pointer controls can be, the Wii should have had an equivalent for motion controls. Zelda SS could be that game, but the Wii will be about 5 years old when that hits store shelves. I think motion controls as a whole would be more widely accepting within 'core' gaming circles, if the Wii had a game like Zelda, which heavily utilised and relied upon motion controls in the period of 2007 - 2008.