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spiffiness said:
d21lewis said:
spiffiness said:
d21lewis said:

I'm guessing that most of the girls who are actually into games enough to come onto vgchartz aren't your typical "girl gamer".

You've got a point, there.....

But you can carry one too! It's called a man-purse :)

It would be too hard to find one that goes with my hypothetical man-heels and man-lipstick.....or my man-parts.  No man-purse for me.

Nope I haven't played it. Most of my friends and colleagues have PS3 and those that do have Xbox either don't have enough room in their apartment, live too far away, and/or don't have kinect.

I guess I can forgive you, then.

Well there's still games like L4D, Dungeon Siege, and Little Big Planet and I don't think solo games are going anywhere, so I'm not too sure what you mean by harder. I'm actually not into JRPGs as much any more. I'll play Final Fantasy and maybe Tales and that's about it. I tried playing some PS2 era JRPGs lately and just couldn't do it. The dialogue tends to make me cringe and the characters generally fit into the archetypes that you see over and over again from the Japanese. I've moved on to more Western RPGs nowadays.

Just that the focus of many games is the online mode.  Even some of the games you mentioned.  L4D is very online focussed.  So is LBP--everytime I play I usually end up in a 4-player game.  Some games are even gimping the single player and hoping that the multi-player gives the game value.  Hey, changing the subject--give Valkyria Chronicles a try.  It's dirt cheap and its very addictive.  It's not your typical JRPG but I bet you love it.

Wow. I didn't even know there was a Gardening Mama. Congrats on getting the reference though LOL.

:)

I hate you. 

You know what Yoda said... so just give in and join the Dark Side! :)

I've been with "The Dark Side" since '08!  At last, the circle is complete.


O_o

 

 

 

d21lewis, I think you've contradicted yourself lol. You said, "I don't think there needs to be special marketing of games towards women." and then "Companies need to come up with a way to show females that the game they want to sell is going to be fun for a female audience." But yeah, I definitely think publishers should do more to entice women to play their core games both in placement and content of advertising. However, (and this ties in somewhat to my previous paragraph) there's an issue with receptiveness of the audience. How willing is the average woman to pick up a core game and try it out for herself? Despite any additional emphasis on story and character like a drama movie, I think there's some stigma attached to playing video games.


Lady, I'm a walking contradiction (How bad?  I'm not even walking right now.  I'mm crawling!). But really, my change of opinion just came as a response to Rutea's question.  I tried to brainstorm a solution.  Yeah, there's still a stigma but as time goes on, technology improves, and video games continue to grow more and more popular, I think that we'll soon be at a time where video games are as respected as movies, music, and books.  A man can dream, right?

*edit* responded from my phone yesterday.  Now I'm on my PC!