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megaman79 said:
Interesting to note that a "core" Kinect motion game on 360 didn't sell well at all. It didn't much better than many Wii games of a similar type.

I guess it wasn't the Wii audience to blame, but rather bad quality product.


Of course it was the Wii audience to blame. And much of the Kinect audience IS the Wii audience, that and the core Kinect owners (like me) actually have good alternatives.