Seece on 15 September 2011
megaman79 said: Interesting to note that a "core" Kinect motion game on 360 didn't sell well at all. It didn't much better than many Wii games of a similar type. I guess it wasn't the Wii audience to blame, but rather bad quality product. |
Of course it was the Wii audience to blame. And much of the Kinect audience IS the Wii audience, that and the core Kinect owners (like me) actually have good alternatives.