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...Or 1 million people played HR who otherwise would not have, and their next "interactive movie" game has a potential 3 million player buying audience.

When AAA games (I'm talking quality not production budget) stop making profits for publishers and developers then I'll start paying attention to their complaints. At that point I'll tell them they are using an obsolete business model for entertainment products and they should be moving towards selling games for next to nothing and getting people into micro-transactions. It's wanting to sell games for $60 AND stiffing people for micro-transactions which people aren't going to accept. One or the other guys. And I tell you now, microtransactions are the way to secure your future.

They also think gamers are a bottomless pit of money, when a huge precentage of gamers are kids and teenagers who have no (or almost no) personal income.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix