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RolStoppable said:
Darc Requiem said:
Curious, I have never played the PS2 version so I have to ask someone that has played both it and the GC or Wii version. IllegalPaladin seems to indicate that the Ganados are stupid. That is not the case in the GC and Wii game in my experience. Did they dumb down the AI in the PS2 version? I know they cut down the poly counts, textures quality, and removed virtually all of the lighting effects.


No, the AI is the same in all three versions, the gameplay differences are only slight besides the obvious differences in controls. In the PS2 and Wii version enemies seem to take a little more bullets, but in return you get a little more ammo and a little more money, making it a little easier to upgrade your weapons.

I think IllegalPaladin's main problem is that he is approaching the game a little bit too serious. Resident Evil always had something of a horror B-movie, both in stupid enemies and ridiculous cutscenes. The moment you start asking yourself "why is it the way it is?", it's likely that you are going to kill an otherwise enjoyable and great experience (that's not only true for RE games, but for most games ever made).


Eh, I found the GC remake to be good. While I haven't played it all exept for the early part or an area or two where my friend let me take the reigns for a little while, I was impressed (but not suprised obviously) at the improvements in a category such as acting compared to the original (where I have put in two hours into it).

Apart from that, I'm merely seeing some things that could be improved on in this game.