More of the same misguided thinking. It's quite clear what Nintendo needs to do to get out of the funk. On the handheld scene it might be harder to pitch something like Brain Age again, but they can (and are) still focusing on unique interaction in the console space where the i-whatever threat is irrelevant. When it comes to handhelds, they have to focus more on branding, and they are, which is also clear that they're making concessions to third parties to secure big titles (but big titles that will actually work) like Monster Hunter. Monster Hunter, Pokemon, Mario, Mario Kart, and they can focus the arcade paradigm just slightly upmarket of where they focused it in the DS days, but stay true to quick, accessible games that, however, cannot be properly replicated on iOS
Wii U is less of a challenge, but only if they continue to focus on expanded market work there
What boggles my mind is that we're still getting "Nintendo might go like Sega" at the end of the generation where they sold around 260 million units of hardware (and counting). While that number will be hard to even approach next time around, clearly something's going better than the company that flailed around for about 5 years before they exited the market...

Monster Hunter: pissing me off since 2010.







