Agree, complete lack of options is annoying. In the Uncharted series, the only real choice the player can make - and you can't make this choice every time, either - is whether he tries to kill some enemies without being noticed and then fights the rest. The other option is to rush into battle right away. In the end, you usually have to fight them anyway.
BioWare is a nasty one. They often have several paths but in the end, they're all practically the same and they never lead to different destinations.







