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Antabus said:
Alby_da_Wolf said:
Antabus said:

I am not trying to provoke anyone, I am just genuinely happy to see nintendo doing worse. I am so selfish that I don't want my gaming experience ruined with the kind of stuff nintendo offers.

As I see nintendo doing bad, I believe next gen might not be as crappy as it looked few years back.

I don't agree, greedy publishers like Activision and EA manage to ruin gaming through extreme milking, dumbification, humiliating brilliant teams and other filth without any Nintendo help. But it's your opinion and you've got the same right as Malstrom and his fans to express it, and it's still milder than Malstrom's, that blamed the rest of the industry for the same you blame Ninty, just to turn later against Ninty because it doesn't make enough Nintendo "classic".games.

1. So which are those extremely milked games? Dumbed down ones?

2. Then tell me that nintendo does not dumb down for example sports games. They also made these "casual" games popular. It is a genre I wish would die out as soon as possible.

1. Guitar Hero, CoD, EA "serial" sports games about extreme milking, for example. Dumbing down happens on shooters with regenerating health, on RPGs of series that had free roaming and become linear, it happened a lot too on PC/XB multiplats due to XBox 1 limits.

2. I don't deny this, and I'm very disappointed that Ninty itself is underexploiting WMPlus higher precision features. But it's not due to Ninty if others do the same on other platforms, logic would suggest that successful "hardcore" games shouldn't be dumbed down to follow the simplest casual games, as the respective markets are very different. And not always simple means dumb, Ninty can (when it wants to) make games that are simple but excellent. Mediocre devs and publishers can mistake simplicity with stupidity looking for an inexistent cheap way to copy Nintendo's success, but it's their fault, not Nintendo's.

I'm as pissed as you about dumbing down of gaming, but I don't blame Nintendo.

PS: about Move, it looks to me that Sony isn't just chasing extreme casual with it, it designed it to be usable in both casual, simple games and in more complex ones, with its high precision required.



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