| vlad321 said: If they iterate on this instead of dumbign it down more due to people bitching (I'm split on the boss battles) then we could actually see a game that was even better than the first one eventually. It's a pretty big IF though. |
The boss battles would have been fine if they didn't feel like they were straight out of "generic FPS X". Had they had multiple paths, larger rooms and given you the ability to defeat them in a range of ways then it would have worked. As it was, that only really happened at the end.
In the original, the "boss" battles were handled fairly well. The Anna Navarre arc where you could fight in multiple locations, or choose not to fight at all was very well done. I also liked that there was more communication with the people you were eventually forced to kill. In this one, the bosses just felt forced.








