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Shinobi-san said:
Michael-5 said:

Your english is really bad, don't understand your first two comments.

Gravity Daze, and Ape Escape and can all be easily done on PS3.

Even Smart as is do able on PS3 with 6-axis, but it's more suited for PSV. However the 3DS, and older DS games already do this, this isn't a new experience.

Sound Shape is unique too, but I barely consider it a game. It's not that different then Electroplankton for DS. Not sure what Broken is.

Reality Fighter is the only game of those you listed that I would consider unique, and it's not really unique to PSV. 3DS has 3D camera games too, just not one this cool.

Regardless, all of these games are niche products. These type of games already exist on the 3DS, and have existed on the DS, and have never proven to sell well before. These don't define the PSV as much as Uncharted or LBP do, and they make the PSV feel like a PS3 portable in the same was as PSP feels like a PS2 portable.

If PSP cut PS2 sales in Japan, doesn't it make sense that PSV cut PS3 sales? Especially since they are the same price?

Your english is not that great either ;)

Most of the 3DS games can be done on the wii in some way or another. 3D is not a game changer...it doesnt really change the core gameplay experience yet. So i dont get why you keep pointing out that the psv games can be easily done on the ps3? Ofcourse it can. Although i suspect games fully made around the touch/rear end touch in the future will not able to be done on ps3.

And im not sure if you've noticed but the PSV has been brought across (at E3) as a device thats capable of gaming experiences similar to the ps3. I think the main reason for that focus at E3 was to show off its technical prowess. Which is fine because thats the kinda things people wanna see from a next gen portable, especially Sony fans. But lets get this straight this is a good thing!

Ever since after E3 Sony has been touting the psv's other features, the features that make it a portable. And i think this is where you get redundant. You expecting something more from a console thats not designed for what your looking for: a truly unique way of playing. The psv, imo, is Sony playing to its strengths. So many people critized the psp as having a lack of identity and nothing truly unique. But what people dont get is that it was never ever meant to be anything more. So this way Sony is making it very clear this is the PSV, it can do everything (home gaming experiences as well as the portable experience which is where psp lacked). And i think as others has pointed out theres been a hell of a lot of games to take advantage of the psv controls as well as games designed specifically for portable experiences. A good example would be .....  cant remem what its called that game about escaping from a prision?

And to answer your question from OP, no it wont have an affect on ps3 sales. These are two completely different market spaces! A person looking for a handheld is generally not loking for a home console at the same time. They are two distinctly different platforms. The thing where the original psp got it wrong, was that it failed on both fronts to a degree. It didnt really recreate the home experience on the go, and it certainly didnt have that much games designed for portable it also failed to deliver 'unique' experiences so it was left no where (it stil sold well though, so maybe im being a bit harsh but im trying to make a point -_- ).Sony is looking to correct this and is trying to be succesful this time around on both fronts, and in doing so creating its won truly unique console.

I doubt that my english is bad...

3D is a game changer, it's the entire platform of 3DS. Wii can't do 3D, and 3DS can't do Wii Sports. They are completly different consoles, with different games, and audiences. I know people who only have Wii for Dance Central, and no DS/3DS, and I know people who have a DS just for Pokemon. Different demograph, with some overlap.

How many major PSV titles are centered on the touch pads? Uncharted is the crown gem so far and it's just a watered down version of the console interation (which isn't a bad thing).

bold - That's my point, so wouldn't launching the PSV in Japan affect PS3 sales? After all the Japanese audience is largely migrating to handhelds, if PSV is PS3 portable, some sales must be lost. This is my question in the OP.

You just said the PSV is marketed as a portable PS3, and now you are saying it's a completly different market place. You say the PSV is not unique in it's games, yet it is.

Make up your mind before you debate, you can't say PSV is both the same and different from the PS3 for opposite reasons.

PSV might do better then PSP, but that's not my point. I only asked in in Japan will PSV's launch hurt PS3 sales? In Japan, lots of people who look at consoles also look at handhelds. The market is migrating.



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