| sergiodaly said: it didn't say that ms dont let the game be published "reserves the right to not allow that content to be published for Xbox 360 or released on Xbox Live marketplace" they just lightly threat the devs that if they over do it and if ms thinks that they can live without that game that they can refuse the publish of the content... imo, its is not surprising, coming from ms. i would love to see them refuse to let MW3 or GTA V be published in their platform just because in MW3 for ps3 has 30 MP maps instead of 15 in xb360 or because GTA V for ps3 has 5 isles instead of 3 for xb360... they wouldn't... they would do that for games that they know its not going to break a million in sales... but devs should stand up... and ms, sony or nintendo, they are the ones that should be proud to lets devs release games on their platform, not the other way around... you can't play a console... you play the game... if no games, no sales of HW... Developers and Publishers shouldn't be afraid... console makers are the ones that should... |
Nintendo have done far worse than this in the past, I remember the huge licensing debate when Nintendo used to have the ultimate say on whether you could release a game or not. If the game you made didn't fit Nintendo's image they would refuse you the right to manufacture licensed cartridges. It was only when there hardware cartridges were reverse engineered people got the opportunity to release what they wanted. Sony also have always had vito on what they will allow on their system too, this isn't a new thing, console manufacturers have always tried to control what is and isn't released based on whether it suits them. Lets not forget EA caused Sega headaches on the Megadrive by manufacturing their own cartidges thus avoiding having to goto Sega and pay them for manufacturing their games.







