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quality in a game is subjective.

but.
if you buy something, it doesn't mean it will entertain you.
It doesn't mean that it's the best to anyone. Maybe at most, it is acceptable to the most people.

 It means you think it will entertain you, you don't know if it will or not when you buy a movie/game etc. So, a better argument would be that the sales is how many people think that that game will be fun enough to justify the cost. Which is popularity.

So you are saying quality = polularity?