Champion_of_Hope said:
That is pretty bad logic, one could just as easily say you just shoot your way to the next climbing area. Also the platforming plays a role in the stealth and even sometimes in the shooting so saying the platforming isn't a big part of Uncharted is just plain ignorant, it contributes alot to the game. |
But the majority of the game involves shooting, so shooting is the primary genre, you can't argue that platforming is the primary part of the game when platforming probably compromises at most 25% of the game, and that includes platforming/shooter sections.
Platforming is a big part of the game, just not enought to remove it from the shooter genre. I mean take Lost Planet for example. This game is clearly a shooter, but there are grappling hook sections. However the bulk of the game, to boss fights, all the challenging bits, they are all shooting sections. You rarely die in a climbing section (in both LP and UC), and it's usually because of a glitch or silly error. Uncharted is no different, you don't jump around the boss of the game an have him kill himself, you shoot blue bombs until he dies. Same with the Yeti thing, and well most of the game.
If Uncharted 2 was just the ice level, then I would consider it a platformer, but the bulk of the game involves shooting. Take away shooting, and Uncharted is at the very most a 2 hour game, take away the platforming, and you still have a good 8 hours. I mean would you say Killzone is a mech game just because in 10% of the game you ride mechs? Would you label MGS or Splinter Cells as primarily shooters (before stealth) just because in some sections killing people makes the game easier? Yould you label Lost Planet as a mech shooter? It has about as many mech sections as platforming sections in UC. No. I don't understand why Uncharted is exempt when Lost Planet, and all these other examples aren't.
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