Helios said:
That would a valid criticism, if by 'whims of the market' I was referring to anything other than the myriad of cases of scientifically documented cultural malleability. The rise and fall of traditional adventure games is a good example. It is incredibly conceited for Malstrom to assume that our current paradigm of games has anything but a temporary appeal (since, naturally, he not only posits that there is an essential human nature, but holds that he alone has found the key to our enjoyment of video games). The arcade paradigm has, in any case, shown examples of both zeniths and nadirs, which would indicate that it is not a cultural constant. Moreover, if popular culture is not subverted, we would never experience change. That's another matter, but it strikes me as a fatal flaw in your little episteme. As an aside, you are aware that your reading of that passage from Hamlet relies on a particular socio-linguistic basis, don't you? I could deconstruct it, if I wanted to. Who, indeed, is actually to say that 'natural meaning' is everlasting? Similarly, what makes you so sure a Japanese reading of Hamlet will even come to that same conclusion? I assume that you, like your master, know nothing of the relevant contemporary theories on human cognition, anthropology, critical theory or philosophy of mind. I would ask you to show me how Malstrom tackles the notion of the cultural construct of (essential) man, but that's hardly necessary considering how misguided your attempt at criticism was in the first place. |
One could argue that the end of the arcade-game epoch was due to development of those games no longer occuring, and not due to decreased demand, though i'm typing this off the top of my head and am unprepared to properly argue the point

Monster Hunter: pissing me off since 2010.







