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"I said that as long as the artist can make a living he can do whatever he wants."

That's not how it works. Making a living is pleasing the customers/patrons (the main difference being that you couldn't just ignore or shrug off the patrons). Again, historically, artists did NOT do just what they wanted. Not if they wanted steady income, or for their works to last.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs