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gumby_trucker said:

I think this is a purely semantic misunderstanding, because that is precisely what I meant by "quality" as opposed to "quantity" which is usually used in reference to medicine and other such things. Entertainment makes your life more fun/interesting/whatever, which is why I said it was nonessential, unlike medicine, law-enforcement, supplying food and water etc.

I did not mean it as a moral reference, and I certainly do not believe entertainment should enforce certain moral values over others.


Well in that context, making games that please the customers is the way to go, not being "original" or "creative" because the artist wants to be and doesn't care what the customer thinks.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs