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Ail said:
vlad321 said:

Interesting, depending on how you define productivity, it's also the field wehre productivity != performance.


I define productivity as the capacity to provide good bug free code ;)

So not line of code written/day but projects completed on time per specs and that actually work as defined in the specs...

if anything too many lines of code is often a sympton of bad coding ( but not always).

 

 

As for coming back to the topic of this thread, you will actually need some maths skills because even the simplest program has to deal with lists and not processing them in a n square way is highly recommanded.....

Ah, yeah. I define productivity as amount of time working divided by amount of time at work and performance being what you outlined.

OT: I should clarify. You don't exactly need the math itself, you need the way you think that you learn by  learning math. That can only happen with a shitton of math.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835