IncredibleZombieMan said:
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It would be awesome if each Zelda had a second quest like the first NES Zelda or OoT Master Quest. With significantly ramped up difficulty (i.e. tougher enemies, increased damage, etc.) and remixed dungeons (with devious puzzles that the Zelda team is capable but hold back on). That would add about six more months to the development time. Or maybe it could be DLC or something.







