By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The concept of 3-4 times as big sounds good. But they have to execute well. If the levels that are 3 to 4 times as big, aren't created with the same kind of detail and design quality. Or are just big for no reason then that also is a negative.

Demon Soul's Struck the perfect balance of difficulty for me, but you learned from dieing. If they make it hard for the hell of it. Then it's disappointing to me.

Demon's Soul's Gameplay, Difficulty, and Size seemed to strike a perfect balance for me. Which means these changes I don't think are necessarily for the better. But I'm excited and we'll see.