vlad321 said:
I have to reiterate that it was a dumbed down NWN, thus making it bad just out of principle. Where there were hundreds (literally) spells, dozens of feats, and a dozen skills in NWN. There were just some handfuls of each in KOTOR. Not to even mention all the smaller intricacies that were in NWN from D&D 3.5 which got removed or dumbed to shit for the sake of the scrubs in KOTOR. In fact, I clearly remember playing it (don't remember the name of the specific class), but it was like I was playing my fighter in NWN, except with a lightsaber instead of swords, and I don't think I even made it past the very first planet. I ended up just replaying Hordes of the Undrendark on my monk in NWN. |
To be honest I never felt the story or characters were great in NWN compared to Bioware games both before and after. While I miss the intricate aspects of their old RPGs I think their story telling has actually probably somewhat improved with time.








