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Dodece said:
Sony should actually abandon the Move in regards to their next console. Instead they should contrive a better form of motion control. I know I am going to commit blasphemy in this forum, but I will say it anyway. Microsoft had the right idea with their motion control. There is simply more room for future development there. Their controller does not even require the player to put down their tactile interface for the system to work.

Then you have the possibility of technological improvements increasing the potential of the concept. The Kinect of today may be a little clunky, but what of four or five years from now. It wouldn't be outlandish to see players who are using their hands to build custom levels in Halo 5, or voice communication allowing for control of our multimedia without pausing the game.

I think it is a question of room for improvement in the future tense. Microsoft has done a excellent job of doing a thing that will promote future innovation of the genre. Nintendo has decided to go for concept improvement with dual screen. Sony needs to come up something truly original for their next generation outing, or they will simply be stomped by far more innovative competition.


1. A Move 2.0 would be good. I already stated it should get a redesign for the OP.

2. No, hardware originality or distinction is NOT what a system needs. 3DS is already distinct from any system, but that's making the system less attractive to people.

It's software distinction that matters (and not just in terms of being different), and that is what I brought up in the OP.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs