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DarkChronos' post made me think. Do we take price into account on this one? It was marketed as a game with a free controller but we all know it was the other way around. For a game that was damn near free (you know you were going to buy another controller, anyway), do we grade it on a curve?

-Was it not enough fun for $40-$50?
-Was it a ton of fun for $0-$10?
-Does price not matter and it's only the experience that counts?