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RolStoppable said:
gumby_trucker said:
RolStoppable said:

Because we expect Metroid to be a stellar game. If you made a game where you could decide if you want to play the game in either first or third person perspective something has to give, unless the designers account for having to make two different games.

that's a dig at Other M, isn 't it?

Not as much as it is a dig at bad ideas in general.

What was your problem with the execution of the Metroid Prime trilogy?

TBH, l would have liked to have Samus on screen a bit more often, preferably with me controlling her and performing agile acrobatic moves freely. In particular, platforming in first person, while executed well in those games, didn't feel as eIegant to me as in the 2D games and felt like somewhat of a step backwards for the series in my eyes. Now that l think of it, combat seemed to suffer from this issue as well. There is something very empowering to the player about the way Samus moves in the old games, which I think Other M managed to get mostly right.



Until you've played it, every game is a system seller!

the original trolls

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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

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