Stefan.De.Machtige said:
Don't forget that the current metroid troubles come from a lack of clear view or gameplay. Simplicity like in Mario or Zelda is key to sell big to an audience. |
Both Mario and Zelda give you the option to switch to first person view on demand ,although you can't move in that case. At least have that option in Metroid too. Either switching from first to third occasionally or vice versa could be really useful at times, IMO.
Once again, this is something I thought EO2 handled extremely well, in the "scanning" sections for example. Obviously having the ability to play from both perspectives all the time was made easier in that game because of very few collision concerns, but if you just think about the mandatory 1st person segments in that game, with the rest being played in 3rd person, it works quite well, and actually makes sense.
Until you've played it, every game is a system seller!
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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
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