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z101 said:
zarx said:
Well the PC version of the first game used the exact same assets of the console version and the only advantage was higher resolution with the Wii U won't have so this probably means nothing.


The PS360-Version of Darksiders used only 720p (or below) and had an uneven frame rate. I don't know if its possible to fix this issues on PS360 with Darksiders 2, perhaps only if they degrade graphics.

I think the Wii U Version of Darksiders 2 will be at 1080p with smooth animations. Perhaps some higher resolution for the Textures or other new stuff they could add easily.

Yah didn't Miyamoto say 1080p 60-frames a second would be standard on WiiU? That alone means the version will be superior to the PS3 or 360 version. Honestly I bet the PC version isn't amazingly improved from the console versions but I'd guess that it will definatly be an improvement over the PS3/360 versions.

Keep in mind also EA said BattleField3 could run on WiiU, I recall they never specifically said the PC version but I'd guess since WiiU is obviously going to be more powerful then PS3 that they were refering to the PC version. Then if that is true and WiiU could handle the PC version of BattleField3 then we are in for one major treat.

I bet Nintendo is beefing up the hardware as we speak. At the time of E3 IBM stated they were still working on the WiiU. So Nintendo seeing 3DS going down might also be beefing up the hardware a bit. Since the WiiU shown at E3 was a work in progress and final dev kits had yet to be issued I'd say we may only be on the tip of the ice berge as far as knowledge of WiiU's capabilities are concerned!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer