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RolStoppable said:
superchunk said:
RolStoppable said:

And next year they launch a home console with a main controller that doesn't support proper motion controls. So this makes Skyward Sword the first and probably the last big fantasy game to really use Wii Motion Plus.

The box will include both controller types. It's up to the game designer to utlize the strenghts and weaknesses of each... then the user can decide which is better for them.

But in the case of a game like Zelda you can't simply support both. With the Wiimote you have practically 1:1 control over the sword (slashes at every possible angle), so how do you translate such controls to a normal controller? The game would basically need to be designed as two separate games to support both control options properly and that's not going to happen.

Actually, some time after E3 someone posted a link to an interview with Eiji Anouma, he said to be interested in using both peripherals in the next Zelda. To be honest I can't find that interview anymore, I've only found this  ( http://www.zeldac.com/2011/06/aonuma-discusses-skyward-sword-the-master-sword-and-the-next-zelda/ ) The video is not working but they say:  "He mentions he wants to use the Wii Motion Plus along with the Wii U controller for the next Zelda title for the Wii U."