RolStoppable said:
But in the case of a game like Zelda you can't simply support both. With the Wiimote you have practically 1:1 control over the sword (slashes at every possible angle), so how do you translate such controls to a normal controller? The game would basically need to be designed as two separate games to support both control options properly and that's not going to happen. |
Actually, some time after E3 someone posted a link to an interview with Eiji Anouma, he said to be interested in using both peripherals in the next Zelda. To be honest I can't find that interview anymore, I've only found this ( http://www.zeldac.com/2011/06/aonuma-discusses-skyward-sword-the-master-sword-and-the-next-zelda/ ) The video is not working but they say: "He mentions he wants to use the Wii Motion Plus along with the Wii U controller for the next Zelda title for the Wii U."







