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Machina said:
vlad321 said:

You admit that you gave inFamous an 8.9 when it was glitchy. You talk of the good old days of reviewing, but I clearly remember games with bugs and other stuff not getting over an 8.5 or an 8. Newsflash, the score system goes from 1-10 not 6-10. Basically, practice what you preach.

@Machina
I blame you for your terrible SC2 score/review and gave it a near 9 despite Battle.net 2.0 being so terrible, lack of LAN, etc.


Yeah, I put my hands up for that and apologise. In hindsight I wasn't nearly critical enough in content or scoring.


There should be a way to write/revise reviews and such stuff. I remember back when I used to read CGW (seriously, their scores/reviews were some of the fairest I have seen in retrospect) and they gave Black&White 5 stars, then an issue later they went ahead and had a column apologizing for the shit review, and it got made fun of by the staff here tand there for a few months.

P.S. I reallt hink reviewers shuld start factoring in features and stuff. No dedicated servers? -1 point. No lan on a simple game which should? Another half point. So on and so forth. It would bring current games up to par with their actual scores. The people shouldn't have to adapt to the games lack of features, the developers should adapt to the people and give them what they want or face the consequences.

Edit: I should mention I fully agree with what the OP was talking about with current gamers being fucking idiots and not even considering controls, level design, bugs, etc. in games whenthat is the ONLY thing that really matters in a game (man, FUCK the bug in Terraria that got me kiled).



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835