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RolStoppable said:
freebs2 said:

When the SS development had started the Wii motion + wasn't there yet. Adjusting the game to use it may be like a waste of time/monry form a certain point of view but on the other hand it will help them to have a better knowledge of their own hardware, and how to use it in the future (on WiiU at this point). One of the most annoying things about the Wii IMO is how all these years motion controls have remained under-developed even by Nintendo, this new Zelda is actually the fist mainstream game to use the Wiimote in a really relevant way (except for the pointer funtionality) and how long it took? 5 years, about time.

And next year they launch a home console with a main controller that doesn't support proper motion controls. So this makes Skyward Sword the first and probably the last big fantasy game to really use Wii Motion Plus.


The box will include both controller types. It's up to the game designer to utlize the strenghts and weaknesses of each... then the user can decide which is better for them.