Scoobes said:
1. We're going to have to agree to disagree as I thought this was the most flawed part of the battle system. I'd much rather have it where either 1 person got hit or the entire party got hit so I knew what I was in for. 2. Don't give up! You're actually quite near the end, although the lack of Holy Water is annoying. Have you tried stealing off the enemies rather than just looking for drops? I'm pretty sure theres a way to stock up on Holy Water before the fight. Also, I'm not sure why you're using so many items unless you're using Rikku a lot. For most statuses I use Esuna which I believe you get fairly early. If you use the alt sphere grid you can even get multiple characters learn Esuna. I actually quite liked the fact that each of the characters felt different and had their own strengths and weaknesses (except for Kimahri who's just crap, lol) and the fact that you could just switch them in and out of battle added a new dimension to the play. It's all quite tactical knowing who to use and when rather than having all the characters the same. VII & VIII were fun and simple, but in VII it felt like all the characters were the same except Aeris/Aerith meaning the tactics for everyone were very similar, and VIII I felt made everything too easy. Once you realised the Junction system could boost your stats I never used magic (with the exception of Aura) or GFs as my characters were all doing max damage and once you had the limits through Aura, boss fights were simple. |
1. I understand what you mean, I'm not really trying to disagree with you, but it rarely effected me and there were ways around it.
2. Ehh, too much effort, can't take anymore dying, I will have to look up some guides on the internet. I didn't use that many items, I just didn't think to stock up on holy water a few hours ago. Esuna doesn't work on zombie either. I liked the fact that everyone had their abilities too, but because they were all on the same grid they ended up getting more and more similar throughout the game and ended up learning pointless abilities. I thought being able to switch people in and out was great though.
Most of the characters did feel the same but I didn't mind that at all, the materia system allowed me to differentiate the characters. Final Fantasy VIII was too easy, you are right, I still used a fair bit of magic, tri-meteor, haste, curaga, regen and magic on bosses who were weak against certain elements. I never really used Aura, but my friend did, and I saw it was extremely overpowered.








