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Mirson said:
brendude13 said:

Oh no, kill me now, every point you made was completely game breaking and definitely not present in other Final Fantasy's.

...Your obsessive hating is really starting to become a nuisance now, you're grasping at straws too.

"You die a lot"...Seriously? I thought most of you FFXIII haters insisted that FFXIII was too easy? So what if you die a lot, battles aren't trial and error, it's one of the only battle systems in a game I have played where victory or loss boils down to skill, not level, unlike all the other Final Fantasy's I have played. And also, you are making death in FFXIII a bigger deal than it actually is. If I die in Final Fantasy XIII, the only time I lose is the time I spent on that battle, 20 minutes max on very rare occasions when a boss kills you at the last moment.

As a comparison.

In Final Fantasy VIII, I grinded through Ultimecia's castle but couldn't find the last monster so I could unlock the save ability. I fought all of Ultimecia's forms and died on her last when she had 5,000 hp left, losing 2 and a half hours of progress due to an overpowered and lucky hit and the fact she stole all of restoration magic.

Why don't you call Final Fantasy VIII "the worst game evaaar!" then? Please tell me, which battle system is ACTUALLY broken?

If I remember correctly, in FFVII, Sephiroth casts a spell in his second form which brings all your party members' HP to 1. If you don't heal quickly enough, you die and have to start over from your last save. It could be a fairly big progress you lost depending on where you placed the save point.

FFVIII's battle system is broken because you can repeatedly summon without any penalties. It's much more effective summoning than doing regular attacks. I rarely drew magic, because summoning was much better. After a while, i got bored doing the same thing. That, along with a horrible story and cast (imo), is the reason why I stopped playing FFVIII.

Very true, I was caught out by that many times, it took about 5 tries for me to kill Sephiroth and the save point placement was irritating as well.

When I first played FFVIII I thought the GF's were extremely broken, it was ridiculous, but at the halfway point of the game my physical and magical attacks were far more powerful and faster than GF's due to the powerful magic I had junctioned. You should have drew powerful magic and then junctioned it, GF's wouldn't have saved you for the latter half of the game (or maybe they would have, the game seemed pretty easy to me).

I didn't mind the story and characters, while the battle system was broken, I found the first disc very enjoyable. I thought the characters were decent as well, although Squall was a douche I found him pretty relatable at times. Selphie is my favourite of the typical hyperactive and naive Final Fantasy girls. The other characters weren't too bad either and I enjoyed the little love story between Squall and Rinoa (although it seemed so awkward and forced at times). While I haven't completed FFX yet (I'm stuck on Lady Yunalesca), I still prefer FFVIII so far. FFVIII had major flaws though and the game is too similar to FFVII, the game just feels like a poorer version of FFVII.