KylieDog said:
You forget that the amount of time spent on a game is estimated, they may for example expect the average gamer to spend 100 hours on a games multiplayer before they stop playing, but if that person sells the game on it is now 200 hours from that one copy, if the second owner sells then 300 hours and so forth. |
By that logic, they should be charging those that use the server more. Or simply, charge monthly usage.







