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kitler53 said:
it's the $40 price tag on games that aren't distinctively better experiences then what smartphones/tablets are offering for a $5 price tag on a much more useful device. small, bite sized pick-up and play experiences...apps are killing in this area.

It's $40 suggested retail price for games, but if you're going to put a shovelware on it, you may as well charge $40 for your $5 games. The problem is the games. If anyone is to blame, blame the ones overcharging (a lot of 3rd parties).