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I think we'll see continued strength in the handheld market, the games and systems are cheaper to buy and make. Big blockbuster titles will still be around but the new industry standard for such games will be length, multilayer and replayability, I see people being quite willing to still spend $60 on a game but less willing to buy as many games, nor will they be likely to risk their $60 on a new IP, giving established brands an edge.