greenmedic88 said:
If the 3DS "dies," that may well be the end of Nintendo's storied past in portable gaming devices. We'll see over the next 2-3 years whether high budget portable games ($40 portable games), 3D or not have any real future in a predominantly download portable gaming market. |
Nintendo's market space should be quality titles, not high-budget titles.
No one has made a game as polished as 2D Mario or Zelda or Metroid in their genres except Nintendo themselves. All the "App Store" developers out there and a HUGE market wanting sequels to these titles but no one steps up.
Nintendo would only have to put ~10 people on a 2D sequel to the above for the 3DS, but they'd be very experienced people with clear goals. Something Rovio or whoever couldn't match. Because I don't see them doing it.
Would cost maybe a million dollars at a stretch, which is nothing given it would get 10m sales easy. Even if it was a clone title without the brand recognition I see it selling 2-3m on the iPhone.







