Dante9 said:
The problem seems to be just that, Wii owners are expecting games that are on par with those of the HD twins in terms of hardware power. The other thing is that out of the 90 million consoles sold, the majority were bought as a fad for the family or for drunken entertainment, mostly to run quick and easy dance and party games. That's why the needs of the serious gaming minority were never met, no matter how much they deserved it or not. I personally know people who bought the Wii as a spur of the moment thing and have yet to unbox them. You don't buy the more expensive consoles by accident and you don't buy them just to run party games once every blue moon and that's why developers feel secure to go all out with them. |
The only reason that argument works is because third party developers have made it true by refusing to develop serious games and thus making the market believe serious games can't thrive there, when in fact they can, when they're actually made (Monster Hunter is a sight more serious than any of the shooty shooty gun stuff that seems to pass for hardcore these days, and it did rather well for its franchise), but instead they make these incredibly niche games or test games, and use the inevitable failure of such games as an excuse to not make serious games

Monster Hunter: pissing me off since 2010.







